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A
Bibliography, Resources, and Hotlists
- Overview
- General
References
- MUD
Programming
- The Bibliography:
- Published
(paper) works.
- Published
works available on-line.
- On-line
References:
The term MUD stands for Multi-User Dungeon, and was
coined after Roy Trubshaw and Richard Bartle wrote their
first on-line multi-user interactive adventure game in
1979. Since that time, MUDs have become enormously
popular, primarily as games, but also as social
environments and, more recently, communication tools.
Various types have evolved, including MUSH, MUSE, MOO,
MUCK, diku-MUD, lp-MUD, and others. (A description of
their differences may be found in the documents
referenced below. See particularly, J. Smith's FAQ
documents.)
All of these have in common the property of being
text-based virtual environments providing multi-user,
real-time interaction. The term MUD is usually used
generically to refer to all such environments. There are
literally hundreds of MUDS operating on the Internet. A
large list of them can be found in Scott Goehring's
``Totally Unofficial List of Internet Muds.''
More detailed information on MUDs can be found in some
of the following sources:
TOP OF PAGE
One of the reasons MUDs are so popular is that they
can be dynamically extended or changed through the use of
an internal programming language. Typically this is done
by the Wizards or programmers of the MUD. The following
is a list of programming references for some major types
of MUDs (although many others also exist).
- LPMuds
- LPmud
Frequently-Asked Questions (FAQ). George
Reese maintains an excellent FAQ with many hints
on programming and running LPMuds. Most of the
documentation is also available online.
-
- MOO
- Pavel Curtis' LambdaMOO Programmer's Manual is
the canonical source of documentation for MOO
programming. It has also been made available in
hypertext form. FTP MOO dir at Xerox (home of
Lambda MOO). Has MOO client and server software,
manuals, also some important papers.
- Netgames
- Reference materials, design notes, dealing with
Virtual World Design. Articles dealing with
Shareworld, CyberTerm. Some quite technical.
-
- MUSH/MUSE
- Manuals for programming the MUSH and MUSE
versions of MUDs are available at numerous ftp
sites, notably:
- tcp.com
This site also has a rich collection of other
mud-related materials.
- Fredrik's
MUSH PageThe manuals, plus much more.
- A
MUSE site with the manual and a number of
links to the use of MUSE-based TBVR in
education.
- General MUD
- Lysator
Lysator (an Academic Computer Society at
Linkoping University in Linkoping Sweden) has a
web page about some of their MUDs. The Linkoping
Gaming Hotel runs a WWW server from within a MUD
at Lysator. Its purpose is to provide more
information about MUDs. Info about Lysators
MUD's, and MUD's in general.
TOP OF PAGE
The MUD Bibliography
- C. Rich et al., ``Demonstration of an Interactive
Multimedia Environment,'' IEEE Computer, Vol. 27,
No. 12, Dec. 1994, pp. 15-22.)
- R. Evard, ``Collaborative Networked
Communications: MUDS as system tools.''
Proceedings of the Seventh System Administration
Conference (LISA VII), p 1-8, Nov. 1993,
Monterey, CA.
- Benedikt, Michael, ed. (1991). Cyberspace, First
Steps. Cambridge, MA: MIT Press.
- H. Rheingold, Virtual Reality, Summit Books, New
York, 1991.
- Oldenburg, Ray (1989). The Great Good Place. New
York: Paragon House.
- Turkle, Sherry (1984). The Second Self: Computers
and the Human Spirit. New York: Simon &
Schuster.
- Berners-Lee, T.J., Cailliau, R., Groff, J-F,
Pollermann, B., "World-Wide Web: The
Information Universe," Electronic
Networking: Research, Applications and Policy,
Volume 2 Number 1, pages 52-58, Spring 1992
- Berners-Lee, T.J., Cailliau, R., Pellow, N.,
Secret, A., "The World Wide Web
Initiative," INET93 proceedings, San
Francisco, 1993.
- Quittner, Josh, "Johnny Manhattan Meets the
FurryMuckers," Wired , pages 92-138, March
1994
- Kaufman, Morgan, "Multimedia on the
Internet," proceedings of Groupware '93, San
Jose, California, August 1993.
TOP OF PAGE
- Bruckman's
Homepage Including such papers as
Identity-workshop. Bruckman, Amy (1992-3)
Available via anonymous ftp: Identity workshop:
Emergent Social and Psychological Phenomena in
Text-Based Virtual Reality.
- Cultural
relations in text-based virtual realities.
Elizabeth Reid, 1994.
- Social
Phenomena P. Curtis, "Mudding: Social
Phenomena in Text-Based Virtual Realities",
in the Proceedings of the 1992 Conference on the
Directions and Implications of Advanced
Computing, Berkeley, May 1992.
- MOOGopher
Gopher service from MOOs.
TOP OF PAGE
III - Online References:
-
- ftp://ftp
.ccs.neu.edu//pub/mud/docs/papers/mudreport.ps.gz
"Interactive Multi-User Computer Games"
R. Bartle, December 1990.
- ftp://parcftp
.xerox.com//pub/MOO/ProgrammersManual.ps
LambdaMOO Programmer's Manual LamdaMOO
Programmers Manual, Curtis, P.
- ftp://parcftp
.xerox.com//pub/MOO/papers/MUDsGrowUp.ps MUDs
Grow Up: Social Virtual P. Curtis and D.
Nichols
- Copernicus
MUSEs in education (A BBN page)
- Xerox
Archive Several formats are available.
- MUDs
Grow Up Social Reality in the Real World by Pavel Curtis and David A. Nichols
- Gopher
from MOO Gopher from MOO (PS Format) by Larry
Masinter and Erik Ostrom
- MUDS
Collaborative Networked Communication: MUDs
as Systems Tools by R8my Evard.
- MediaMOO
papers MediaMOO archive (FTP dir).
- Beginner's
guide A beginner's guide to MOOing
- GNA
Index to GNA virtual campuses
- Programmers
Manual LambdaMOO Programmer's Manual
- Amberyl's
Automated MUSH List Amberyl's Automated MUSH
List reports addresses and connection data of
MUSHes over the past 24 hours.
- Big
Dummy's Guide to the Internet The
"MUD" entries in the Big Dummy's Guide
to the Internet
- Mud
FAQ Part 1 MUd FAQ Part 1(Basic Information
about MUDs and MUDding)
- Mud
FAQ Part 2 MUD FAQ Part 2(MUD clients and
Servers)
- Mud
FAQ Part 3 MUD FAQ Part 3(Basic Information
on RWHO and mudwho)
- MU*
Documents Jamie Norrish's MU* Documents.
- MU*
Resources Guides, Documents, Information.
- MUD's at
LUDD Multi User's Dimensions at LUDD
- MOO
FAQ MOO FAQ that will help get you started.
- WWW
and MOO WWW and MOO by Coleman and Reilly
- Links
Between MUDS and WWW Linking MUDs to the Web.
- GNA
and WWW WWW and the Globewide Network
Academy.
- The JHM
Project The JHM Project to investigate
text-based virtual realities.
- JHM
projects This has a lot of interesting
subprojects (e.g. the MOO Client Protocol
proposal)
- rec.games.mud
- rec.games.mud.announce
- rec.games.mud.admin
- rec.games.mud.tiny
- Cardiff's
VR Page Cardiff's VR Page. Information on MOO
("Mud, Object-Oriented"). Has pointers
to many interesting servers for text(MUD)-based
VR,
- Cardiff's
MUD Page Cardiff's MUD Page It has a good
clickable MUD-List.
- FTP
MOO dir at Xerox FTP MOO dir at Xerox (home
of Lambda MOO). Has MOO client and server
software, manuals, but also some important
papers.
- FTP
MOO dir at Xerox papers FTO MOO at Xerox
(home of Lambda MOO).
- FTP
MOO dir at Xerox, README file. Find and click
on the README file.
- Very
complete Index Page MudInfo page by Lydia
Leong (U. Penn).Very complete Index Page.
- The
MUDdex-1 A historically oriented page by
Lauren P. Burka.
- Mud List
by Chris Jackson Mud List by Chris Jackson
(game-oriented, telnet buttons for many MUD's).
- MUD
info Info about Lysators MUD's, and MUD's in
genteral.
- MUD
FTP Archive at OKstate MUD FTP Archive at
OKstate: Clients, Docs, Mud-FAQ.
- Cardiff's
MUD Page Cardiff's MUD Page...including
Dorans MUD List
- CS
Mudlist Based on Dorans MUD List - conversion
by Paul Gregg.
- Shadow
RAM's MOO Page. Links to sites and code.
TOP OF PAGE
General References:
More detailed information on MUDs can be found in some
of the following sources:
TOP OF PAGE
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Editor's Note: Development efforts by the
Lanning Group/Worldsmiths ceased
in 1998. These pages remain online solely
as historical reference.
Copyright © 1997 The WorldSmiths Group
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